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Detroit: Become Human Criticized for Misrepresenting Oppression and Resistance
December 25, 2022, 8:02 am
Detroit: Become Human, the popular video game developed by Quantic Dream, has recently come under fire for its portrayal of oppression and resistance. Many players and critics have argued that the game misunderstands the complexities of these issues and fails to accurately represent the ways in which individuals and communities resist and fight back against oppressive systems.
In Detroit: Become Human, players control three different characters, each of whom is facing their own unique form of oppression. Connor is an android who is treated as property by his human owners, Kara is a domestic android who witnesses abuse and neglect in her home, and Markus is a leader of the android revolution seeking to overthrow human rule.
While the game has been praised for its branching narrative and moral dilemmas, many have criticized its shallow and simplistic portrayal of oppression and resistance. For example, some have pointed out that the game s portrayal of the android revolution is overly romanticized, failing to accurately capture the complexity and challenges of real-life social movements.
Additionally, some have argued that the game s portrayal of individual characters struggles with oppression is problematic. Connor, for example, is portrayed as a heroic figure who fights against his own oppression, but his arc is ultimately resolved through his integration into the existing power structure. This resolution has been criticized for failing to challenge or subvert the oppressive systems at the heart of the game s world.
Overall, it seems that Detroit: Become Human s portrayal of oppression and resistance is shallow and simplistic, failing to accurately capture the complexity and nuance of these issues. While the game may be entertaining and thought-provoking in other respects, it ultimately falls short in its treatment of these important themes.